Match format
Every match consists of 5 games. Each game is played on a different map with a different random seed. The team that wins more games wins the match.Win conditions per game
A game ends when:Ladder
The ladder ranks all teams by Glicko-2 rating. New teams start unrated and are seeded to 1500 when they upload their first ready submission.Scheduling
Every 10 minutes, the scheduler:- Pairs each team with one similarly-rated opponent (greedy nearest-rating matching with small random jitter to avoid repetitive matchups)
- Avoids rematches from the last hour
- Submits matches to the runner infrastructure
Rating updates
Ratings are updated using Glicko-2 after each scheduler cycle. Match outcomes use fractional scoring based on the game score (e.g., a 5-0 win counts more than a 3-2 win). Each team has three rating components:- Rating — skill estimate (starts at 1500)
- Uncertainty (RD) — confidence in the rating (starts high, decreases with more matches)
- Volatility — expected rating fluctuation

